Main land type present in the game.
Units consume 1 AP while moving on this type of land.
Roads allow rapid transportation for most types of units: 0.5 AP used for passage.
Rivers and seas occupy a large amount of world's surface. Only flying units and ships can move on water.
Woods provide timber. Meanwhile, they also hide dangers within, like orcs and monsters. Most units need 2 AP to pass through forests.
Mountains form natural barriers. Most units consume 3 AP while passing through these cells. Serfs use mountains as a stone source.
Movement through swamps consumes 2 AP. You can cultivate mandrake on swamps.
Swamps can be drained with builders; 20 AP needed to complete this goal.
Town / village
Entering a city, no matter what land type lies underneath it, will generally consume 0.5 AP.
You need 1 AP to enter any kind of transport.